Saturday, January 17, 2009

Speaking to the Void

 

This is quick snapshot of the lovely little doohicky I have on this Blog called Google Analytics. It shows that every day this blog sees about 5-10 viewers. Most don't stay for long, and the majority (over 50%) come from a referring site. I surprisingly am also getting quite a bit of traffic now from search engines. This blog is in fact NOT the top result from searching my name, Trevin Murakami. So, obviously people aren't searching for me. BTW, the HMC page that details and links to this blog are the top hit, just in case you were wondering and didn't want to Google me.

So, anyways, it just goes to prove people (besides you) actually read this thing. And by read I mean not really since only on a few days does the average time on the page creep above 30 seconds.

Um, I head back to school this weekend. Back to more deadlines and such. I think the Verilog I built for the chip is solid, but I haven't gotten a full-on test going yet so I wouldn't want to publish it. I'm now in the midst of building a bunch of supporting schematics so I can start wiring pieces together. The toughest part is getting things straight in my head. There's certain subtitles about the design and some things like ordering can actually matter. For example, a schematic that places objects to the right or left of each other will more likely than not produce a layout design in the same shape. This can be a good thing (good schematics make layout easy) or a bad thing (bad schematics make layouts a living hell). Plus, I have to make decisions about how we're actually building everything, and there's stuff like fixing mistakes others have made.

Overall, though, I haven't been doing that much work. Every night I play games. I still haven't finished off my giant pile of games to play, although I did beat Portal: Prelude which was sufficiently awesome. Also, around 10pm a lot of people regularly are showing up to play DotA online, which has been fun. It's good to learn from peers instead of just playing a random set of players and feeling very angry about stuff. If you play with and without friends, you'll understand what I mean. So, with any random housework excluded, I typically am getting around 5 hours of work done each day. Which isn't too bad, considering technically I'm still on break and stuff is about on the schedule I set. There's always the chance something goes horribly wrong next week and I have to suffer, but oh well. I don't think anyone else is doing work over break, except for grad applications and thank you cards.

Speaking of grad apps, people have been asking me what ever am I going to do once I graduate. First of all, yes I will graduate this semester (unless Prof. Harris holds me over to fix stuff on Clinic). As for what I'm going to do, it kinda depends. I eventually will need a Masters. How I get it is a good question. There's the straight to more school. Short, sweet, about 1 year to do. Then there's work and school, much more economical (work typically pays) but there goes your evenings and it'll take more like 4 years. Or work, then school. Except then you run into the situation 1) will your employers let you go (and pay if you're extra lucky) for a year and 2) you go from positive income to negative income (the usual route, employers typically don't like you leaving for a year). With other responsibilities (family if you're at that point) that can be hard to swallow.

As for where, I don't know. I am applying to USC, UCD, UCSD, UCLA, and University of Texas at Arlington. For jobs, I've been 2nd round interviewed at JPL, but that's about it. A few groups called to make sure I was still in the market, but we haven't had any formal chats yet. And then there's the economy so hires are gonna be slim and late in the year. However, some companies are still hiring fresh grads since it gives them new blood, especially the aerospace industry since all their guys are gonna retire soon and they haven't been hiring new grads for a while.

So, that's where I am right now. As if the anonymous internet cared.

No comments: